Chapters 1-3: Topics to Review
1.1	Basics of graphing; distance formula and midpoint formula; graphing equations by hand & on calculator
1.2	Finding intercepts algebraically; testing for symmetry
1.3	Solving equations by graphing both sides and finding the intercepts (on a graphing calculator, usually)
1.4	Lines: graph from equation; equation from graph; equation from 2 points; parallel and perpendicular
1.5	Circles: graph from equation; equation from graph; dealing with general form by completing the square

2.1	Functions: definition of function; function notation; function arithmetic; finding domain from equation
2.2	Graphs of functions: vertical line test; what it means for a point to be on the graph of a function
2.3	Properties of functions: even/odd; local max/min; increasing/decreasing/constant; average rate of change
2.4	Library of functions: y=b, y=x, y=x2, y=x3, y=√x, y=3√x, y=|x|, y=1/x, y=int(x)
2.5	Transformations: translation, compression/stretching, reflection; in x- and y- directions
2.6	Modeling with functions: creating a function based on a description of a real-world or geometric situation

3.3	Quadratics: general form vs. vertex form; algebraically find vertex, orientation, intercepts; sketch graph
3.4	Quadratic modeling, from description or from data set
3.5	Quadratic inequalities: solve for boundary points, then test a sample point to determine which side is true