Algebra Midterm #1 Review
Algebra Midterm #1 Review
Chapter 7: Functions
- §7.1: Introduction to Functions
- Definitions (relation, function, domain, range)
- Function notation: f(input) = output
- Function as a graph, as an equation, as a data table
- §7.2: Domain and Range
- Finding domain and range from graph or from data table
- Finding domain from equation based on inputs that "don't work"
- Using interval notation [a,b] or (a,b) to describe domain and range
- §7.3: Functions and Graphing
- The graph represents the set of all points that "fit" in the function
- In other words, all (x,y) values that make the equation true
- Generally: choose x-values as inputs, calculate outputs as y-values, plot points
- Standard form (Ax+By=C) and slope-intercept form (y=mx+b) for linear functions
- §7.4: Function Arithmetic
- (f+g)(x), (f–g)(x), (f·g)(x), (f/g)(x)
- Each is shorthand for f(x)+g(x), f(x)–g(x), etc.
- Division may introduce new restrictions on domain
- §7.5: Formulas and Variation
- Direct variation: output = constant · input
- Inverse variation: output = constant / input
- Join variation: output = constant · input1 · input2
- Solving a formula for a variable: isolate that variable on one side of the equation
- If it occurs on both sides of the equation, get all occurrences to one side first
- If necessary, multiply by a common denominator to clear fractions
Chapter 8: Systems of Equations
- §8.1: 2x2 Systems of Equations
- Meaning of "solution" for a system of equations
- What the solution means on a graph, and how to find it by graphing
- §8.2: Substitution and Elimination
- Substitution: solve one equation for a variable; substitute into other equation
- Elimination: combine two equations to eliminate a variable, then solve for the other
- In both cases, finish by substituting the value of the known variable back into the original equation and solving for the final unknown variable
- §8.3: Applications of 2x2 Systems
- Mixture Problems: one equation for total amount, one for total price/concentration/etc.
- Motion Problems: speed = distance/time; set up equation for each object
- §8.4: 3x3 Systems of Equations
- Elimination works best here: combine equations to eliminate one variable twice
- This produces a 2x2 system; solve it by any method
- Now back-substitute into previous equations to find other variables
- Be careful about inconsistent systems and dependent systems
- §8.5: Applications of 3x3 Systems
- §8.6: Augmented Matrices
- Set up an augmented matrix to represent the system of equations
- Coefficients in a square matrix on the left; constants in a column on the right
- Use row operations to transform the left side into the Identity Matrix
- The right column will become the values of the variables
- Matrix Algebra
- Know how to multiply two matrices together
- Know how to find the inverse of a matrix, and what that means
- A system of equations can be written as A·X = B, where...
- ...A is the square matrix of coefficients
- ...X is the single-column matrix of variables
- ...B is the single-column matrix of constants
- Left-multiply by A-1, and X = A-1·B
- The only difficulty is finding A-1
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